WORK PROCESS
GRAPHIC DESIGNER
O*NET/SOC CODE: 27-1024.00 RAPIDS CODE: 0010
Description: Designs art and copy layouts for material to be presented by visual communications media such as books, magazines, newspapers, television, and packaging: Studies illustrations and photographs to plan presentation of material, product, or service. Determines size and arrangement of illustrative material and copy, selects style and size of type, and arranges layout based upon available space, knowledge of layout principles, and aesthetic design concepts. Draws sample of finished layout and presents sample to ART DIRECTOR for approval. Prepares notes and instructions for workers who assemble and prepare final layouts for printing. Reviews final layout and suggests improvements as needed. May prepare illustrations or rough sketches of material according to instructions of client or supervisor. May prepare series of drawings to illustrate sequence and timing of story development for television production. May mark up, paste, and assemble final layouts to prepare layouts for printer. May specialize in particular field, medium, or type of layout. May produce still and animated graphic formats for on-air and taped portions of television news broadcasts, using electronic video equipment. May photograph layouts, using camera, to make layout prints for supervisor or client. May develop negatives and prints, using negative and print developing equipment, tools and work aids to produce layout photographs for client or supervisor. May key information into computer equipment to create layouts for client or supervisor.
ON-THE-JOB TRAINING
APPROXIMATE HOURS
A. MACHINE OPERATION
1000
1. Learn operation of all photo processes
a. Typesetters
b. Stat room work
2. Other graphic arts production equipment
3. Assist designers
4. Maintenance and operation of graphic arts equipment
5. Work to supply designers with stats, type, etc.
B. BEGINNING TO INTERMEDIATE DESIGN
2000
1. Creation of original graphic work in all media
2. Development of creative versatility
3. Learn to interpret producer and management requests
4. Development of original design concepts
5. Overseeing of project from beginning to end
RELATED INSTRUCTION:
A. Television Studio Electronic Equipment Theory and Use
100
1. Character generators
2. Frame store
3. Digital effects
B. Scenic and Set Design
30
C. Film and Tape Animation and Animation Effects
30
D. Optical and Electronic Effects
30
E. Knowledge of Collective Bargaining Agreements
F. Introduction to Corporate Structure
30
G. Television Production Overview